Darkest Hour: A Hearts of Iron Game
Encyclopedia
Darkest Hour: A Hearts of Iron Game, or DH, is a grand strategy wargame
Grand strategy wargame
A grand strategy wargame is a wargame that places focus on grand strategy: military strategy at the level of movement and use of an entire nation state or empire's resources.-Scope of games:...

 that is based on Paradox Interactive
Paradox Interactive
-External links:*...

's Europa engine. It is described as a 1914-1964 Grand Strategy Game and it allows the player to take control of and manage nearly any nation-state during the 1914-1964 timeframe including its political, diplomatic, espionage, economic, military, and technological aspects.

The game was released on 5 April, 2011.

Description

Darkest Hour is, at its core, an evolution of Hearts of Iron 2 Armageddon. This has been considered crucial by the development team to make it easy to port community-made modifications
Mod (computer gaming)
Mod or modification is a term generally applied to personal computer games , especially first-person shooters, role-playing games and real-time strategy games. Mods are made by the general public or a developer, and can be entirely new games in themselves, but mods are not standalone software and...

 from HOI2 to DH.
Moreover, the most important changes to the engines have been added as mods to the core game, with the name "Darkest Hour Light" and "Darkest Hour Full":
  • Darkest Hour (core game): this version is focused on compatibility with Hearts of Iron 2 Armageddon and all mods available for it. The number of changed files has been kept as low as possible and all new options are disabled or set as close as possible to the original settings.
  • Darkest Hour Light: this version is available as a mod with only a few changes from HOI2, but nearly all new features are enabled.
  • Darkest Hour Full: this version is available as a mod without any compatibility with HOI2 and implements or reworks many new features, the most visible difference being the new map and research system.

Gameplay

Darkest Hour Full provides different grand campaign scenarios (where it is possible to choose any of the nations involved) or battlescenarios (focused on single theaters of operations, with only a few nations involved and playable).

The scenarios are:
  • 1914 The Great War (starting on June 27, 1914)
  • 1936 The Road to Another War (starting on January 1, 1936)


The player can build land divisions, aircraft wings, and naval ships/fleets, and combine these into corps and armies. The player also has the ability to control the appointment of military leaders of land, air and naval units as well as to control the appointment of individual government ministers and military commanders in key General Staff positions. The player can declare war, enforce embargoes, make alliances, claim and annex territories. The player can also alter the social and economic policies of their nation using sliders, such as democratic versus authoritarian, free market versus central planning and so on. Moving the sliders will result in different bonuses and penalties, allowing for a range of choices and strategies. Technological research is also controlled by the player. All this is on a global scale, with the player simultaneously dealing and interacting with nations across the world. The game can be paused at any point.

The game provides a launcher that allows the player to change its settings (like resolution, language, etc.) and eventually choose a mod to run on top of it.

The 1.02 patch, released on November 11, 2011 added four new grand campaign scenarios and new functionalities (infantry units can now have two brigades and it is possible to upgrade a unit to a different model, for example a simple infantry unit can be upgraded to a motorized unit). The four new scenarios are:
  • 1933 Day of Decision (starting on March 4, 1933)
  • 1940 Burning Europe (starting on May 10, 1940)
  • 1941 Awakening the Giant (starting on June 22, 1941)
  • 1942 Enemy at the Gate (starting on November 22, 1942)

Community Mods

It had been confirmed that many Mods designed for HOI2 Armageddon would also be converted to Darkest Hour. Most popular of these mods include Kaiserreich (alternative history where Central Powers
Central Powers
The Central Powers were one of the two warring factions in World War I , composed of the German Empire, the Austro-Hungarian Empire, the Ottoman Empire, and the Kingdom of Bulgaria...

 won World War I
World War I
World War I , which was predominantly called the World War or the Great War from its occurrence until 1939, and the First World War or World War I thereafter, was a major war centred in Europe that began on 28 July 1914 and lasted until 11 November 1918...

), the Fallout Mod (set in the world of Fallout games), and Mod33 (rework of the game, beginning in 1933). Kaiserreich was released the same day as the game. Mod33 was released on 27 August, 2011.

Note: As of 2 October, 2011 the TRP Mod, Kaiserreich, Road to Doomsday and Mod33 have been released for Darkest Hour. The Fallout Mod is planned but yet to be released.

Expansion packs

The Iron Cross expansion for HoI2 is also compatible with Darkest Hour.

Development

Darkest Hour was first announced on September 14, 2010 by Paradox Interactive. The game became possible due to Paradox Interactive licensing the Europa engine to independent developers.

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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