D&D Championship Series
Encyclopedia
The D&D Championship Series is a yearly Dungeons & Dragons
Dungeons & Dragons
Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. . The game has been published by Wizards of the Coast since 1997...

 championship run at Gen Con
Gen Con
Gen Con is one of the largest and most prominent annual gaming conventions in North America. It features traditional pen-and-paper, board, and card-style games, including role-playing games, miniatures wargames, board games, live action role-playing games, collectible card games, non-collectible...

. Prior to 2008, the event was known as the D&D Open Championship. The Open first ran in 1977. Teams of players compete to complete and score well in pre-written, multi-part adventure
Adventure (Dungeons & Dragons)
In the Dungeons & Dragons role-playing game, an adventure or module is a pre-packaged book or box set that helps the Dungeon Master manage the plot or story of a game...

, with higher ranking teams advancing to later rounds. Eventually a single winning team is selected based on scores.

The championship is handled by the RPGA
RPGA
The RPGA , is part of the organized play arm of Wizards of the Coast that organizes and sanctions role-playing games worldwide, principally under the d20 system...

, a fan organization part of Wizards of the Coast
Wizards of the Coast
Wizards of the Coast is an American publisher of games, primarily based on fantasy and science fiction themes, and formerly an operator of retail stores for games...

. The judges are all sanctioned RPGA Dungeon Master
Dungeon Master
In the Dungeons & Dragons role-playing game, the Dungeon Master is the game organizer and participant in charge of creating the details and challenges of a given adventure, while maintaining a realistic continuity of events...

s. Prior to the competition, the RPGA creates the adventure.

Since 2008, the championship uses the 4th edition Dungeons & Dragons rules.

Structure

The Championship is a multi-round event. Pre-generated player character
Player character
A player character or playable character is a character in a video game or role playing game who is controlled or controllable by a player, and is typically a protagonist of the story told in the course of the game. A player character is a persona of the player who controls it. Player characters...

s are provided to the players. The many Dungeon Master
Dungeon Master
In the Dungeons & Dragons role-playing game, the Dungeon Master is the game organizer and participant in charge of creating the details and challenges of a given adventure, while maintaining a realistic continuity of events...

s are provided with the same adventure to run. The adventure is divided into three parts, one for each round. Each round is about four hours long. All teams compete in the first round, which also constitutes the first part of the adventure. Teams are scored after each round. The scoring system emphasizes successful progress through the adventure. The exact scoring system is kept secret as the scoring may reveal secrets to be discovered in the adventure, as well as to encourage players to play to the spirit of the game, not to the exact scoring checklist. The highest ranked teams are invited into the later rounds. The teams in the final round are scored and ranked to determine the winning team.

Preliminary Round

They are two different kinds of preliminary events, or prelims: on-site and off-site. The off-site prelims are run by a local agent of the RPGA and the results are sent in a few weeks before the actual championship. In 2008, roughly 200 teams of five players participated in off-site prelims. On-site prelims are held on the Friday before the final, and 150 teams participate. Every team sits down with a RPGA DM, and they all go through the same module, with the same characters, and the same rules. The round usually lasts around 5 hours, with 30 minutes to prepare, 4 hours of actual gameplay, and another 30 minutes to wrap up.

Once the Prelims are over, judges select around 60 teams to participate in the semifinals, held on Saturday. The scoring criteria for this competition are really vague and obscure. Even the Dungeon Masters are not certain of the exact method of scoring. This system of scoring has created a situation in which players mostly do not know why they win, or why they lose. What is known so far is that the death of player characters is not desirable, completing encounters grants extra points, and using Healing surges might have an impact in the final scoring. Also, it is not known if the score from the prelims carry forward to the semis and finals.

Semi-Finals

The semis follow the same structure as the Prelims, with the exception of having fewer teams present. The teams still have to complete the module within 4 hours. Usually, there is always a trick to getting ahead of the others during the semis. It contains at least one encounter that has a less obvious way of completing it that is always easier than the most obvious one. Once the semi-finals are completed on Saturday night, the judges compiles the results and post the 12 advancing teams on Sunday morning, barely one hour before the final.

Finals

The final is the hardest part of the open, involving the most difficult encounters. It is not surprising to see monsters up to 5 levels higher than the players. During the 2008 finals, the players were level 11, while the final boss, The Rakshasa Emperor, was close to a level 16 Solo Elite Controller, with above 600 Hit points. As the previous rounds, the final are 4 hours long, with only 12 teams reaching this part of the championship.

1977

The 1977 event featured a judge running two teams against each other, alternating between the two every 15 minutes.

1979

The first Advanced Dungeons and Dragons Open Tourney at Gen Con XII was based on a high-level character campaign with teams of nine. The winning team -- which included Jon Huettel and Todd Huettel (later of FASA
FASA
FASA Corporation was an American publisher of role-playing games, wargames and board games between 1980 and 2001. Originally the name FASA was an acronym for "Freedonian Aeronautics and Space Administration", a joking allusion to the Marx Brothers film Duck Soup. This tongue-in-cheek attitude was...

), Joel Finkle and others -- survived longest against a large battle including vampires and Orcus
Orcus (Dungeons & Dragons)
Orcus is the fictional demon prince, and lord of the undead in many campaign settings for the Dungeons & Dragons fantasy role-playing game. He is named after Orcus of Roman mythology. His symbol is a mace with a human skull as the head...

.

1978

The 1978 event became the series "Vault of the Drow", written by Gary Gygax
Gary Gygax
Ernest Gary Gygax was an American writer and game designer best known for co-creating the pioneering role-playing game Dungeons & Dragons with Dave Arneson. Gygax is generally acknowledged as the father of role-playing games....

. There were about 100 slots available for players. About 250 players turned up, and most were turned away.

1980

The 1980 event became the series Aerie of the Slave Lords
Scourge of the Slave Lords
Scourge of the Slave Lords is an adventure module for the Dungeons & Dragons fantasy role-playing game, published by TSR, Inc. in 1986...

.

1997

1997's adventure was entitled Cutters, set in Planescape
Planescape
Planescape is a campaign setting for the Dungeons & Dragons fantasy role-playing game, originally designed by Zeb Cook. The Planescape setting was published in 1994...

, with characters subtly potentially set against one another in the final round as representatives of Factions all seeking a dangerous tome.

2004

2004's adventure was Shard of Eberron, set in the world of Eberron
Eberron
Eberron is a campaign setting for the Dungeons & Dragons role-playing game, set in a period after a vast destructive war on the continent of Khorvaire...

. The adventure was later serialized in Dungeon (magazine)
Dungeon (magazine)
Dungeon Adventures, or simply Dungeon, was a magazine targeting consumers of role-playing games, particularly Dungeons & Dragons. It was first published by TSR, Inc. in 1986 as a bimonthly periodical. It went monthly in May 2003 and ceased print publication altogether in September 2007 with Issue 150...

.

2005

2005's adventure was Crown of Winter Flame, a sequel to 2004's adventure. Like the previous adventure it was set in the world of Eberron
Eberron
Eberron is a campaign setting for the Dungeons & Dragons role-playing game, set in a period after a vast destructive war on the continent of Khorvaire...

.
  • 1st Place: Team Blue Moon
  • 2nd Place: Aqua Teen Hunger Force

2006

The 2006 characters were selected in an online poll. Teams consisted of 6 players.
The 2006 character sheets

2007

Characters for the 2007 Open were selected based on an online poll.The teams had 6 players, and the characters were level 6 for the prelims and the semi-finals, and 7 for the finals. Character included a Human Paladin, A Rogue, A Duskblade, A Sorcerer, A Favored Soul, and a Barbarian

2008

The 2008 edition of the championship was the first one to use the 4th edition rules. The winning teams were:
  • 1st Place: Three Fifth Canadian
  • 2nd Place: The Evil League of Evil
  • 3rd Place: Team Gambit


Three Fifth Canadian had run a poor semi-finals, making its way to the finals as an alternate team. Three Fifth Canadian were ranked 14th after the semi-final. Two teams out of the top 12 didn't show up to the final event, leaving an opening for the team to participate. The victory of Three Fifth Canadian puzzled many, and mostly ruled out the idea that the scores in the prelims and semis are counted towards the final score. As its name implies, the members of the winning were mostly Canadian.

The 2008 champions were:
  • Lee Shaver - Playing Lorean (Eladrin Wizard - Controller)
  • Nick Miller - Playing (Dwarf Warlock - Striker)
  • Guillaume-Charles Coutu - Playing Reynard (Human Guardian Fighter - Defender)
  • Benoit-Phillipe Coutu - Playing Kiva (Dragonborn Greatweapon Fighter - Defender/Striker)
  • Damien Bérubé - Playing Acaleem (Tiefling Warlord - Leader)


The team plans on defending their title in 2009.

Prizes

The prizes for the 2008 championship consisted mostly of products printed by Wizards of the Coast (owners of the RPGA). The prizes included
  • Box set of Core Rulebooks
  • Forgotten Realm Campaign Settings
  • Three latest Tiles sets
  • All 4th edition quests
  • The Character Sheets 4th edition pack
  • Starter Pack of D&D Miniatures
  • Boosters pack of D&D Miniatures
  • Spellmage novel by Richard Baker
  • IPod
    IPod
    iPod is a line of portable media players created and marketed by Apple Inc. The product line-up currently consists of the hard drive-based iPod Classic, the touchscreen iPod Touch, the compact iPod Nano, and the ultra-compact iPod Shuffle...

     Nano Black 8 Gigabytes

See also

  • NASCRAG
    NASCRAG
    NASCRAG is the National Society of Crazed Gamers, a group of game-masters, writers, and artists who have been presenting a series of multi-round Dungeons and Dragons tournaments at the Gen Con game convention since 1980....

    is another Gen Con D&D tournament that formed because of dissatisfaction with the open.
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