Avatar: The Last Airbender Trading Card Game
Encyclopedia
The Avatar: The Last Airbender Trading Card Game is a collectible card game
Collectible card game
thumb|Players and their decksA collectible card game , also called a trading card game or customizable card game, is a game played using specially designed sets of playing cards...

 based on the Nickelodeon
Nickelodeon (TV channel)
Nickelodeon, often simply called Nick and originally named Pinwheel, is an American children's channel owned by MTV Networks, a subsidiary of Viacom International. The channel is primarily aimed at children ages 7–17, with the exception of their weekday morning program block aimed at preschoolers...

 animated television series Avatar: The Last Airbender
Avatar: The Last Airbender
Avatar: The Last Airbender is an American animated television series that aired for three seasons on Nickelodeon from 2005 to 2008. The series was created and produced by Michael Dante DiMartino and Bryan Konietzko, who served as executive producers along with Aaron Ehasz...

. Upper Deck Entertainment
Upper Deck Company
The Upper Deck Company, LLC , founded in 1988, is a private company primarily known for producing trading cards...

 launched this title in the first quarter of 2006.

Game overview

Players take on the role of characters from the television series, dueling each other in a contest of strength and ability. For example, one player might play as Katara, battling against another player playing as Uncle Iroh
Uncle Iroh
Iroh is a fictional character in Nickelodeon's animated television series Avatar: The Last Airbender...

. The objective is to be the first to score three points, earned when opponents are forced back into their red zone with no further actions available to them.

Game system

The gaming system used for this title is known as the QuickStrike
QuickStrike
QuickStrike is a collectible card game gaming system developed by Upper Deck Entertainment for use in their games. This system made its initial debut in 2006.-Compatibility:...

 system. The intent of having such a system is so that a number of different games (based on different intellectual property
Intellectual property
Intellectual property is a term referring to a number of distinct types of creations of the mind for which a set of exclusive rights are recognized—and the corresponding fields of law...

) can be made compatible with each other. This allows cards from different fictional universes to compete and interact. There are now a number of card games making use of a similar approach, e.g. the Universal Fighting System
Universal Fighting System
The Universal Fighting System is a collectible card game originally designed by Sabertooth Games. The themes of the cards are drawn from a multitude of licensed gaming universes, principally Fighting game licenses...

 from Sabertooth Games
Sabertooth Games
Sabertooth Games is a now defunct Memphis, Tennessee based game company, founded in 2001. The company primarily produced collectible card games as a subsidiary of Games Workshop, PLC...

.

Avatar: The Last Airbender Trading Card Game is the second game to make use of the QuickStrike system, with the first property being the Shaman King Trading Card Game and the third the Pirates of the Caribbean Trading Card Game
Pirates of the Caribbean Trading Card Game
The Pirates of the Caribbean Trading Card Game is a collectible card game based on the two Disney films Pirates of the Caribbean: The Curse of the Black Pearl and Pirates of the Caribbean: Dead Man's Chest...

.

Card sets and products

The initial release for Avatar, titled Master of Elements, contains 235 cards total - 85 common cards, 75 uncommon cards, 65 rare cards, and 10 super-rare Zenementals cards. Of these 235 cards, 60 are Chamber cards: 30 common cards, 20 uncommon cards, and 10 rare cards. All Master of Elements cards can be identified by the code AME (Avatar Master of Elements), which appears immediately before the number on each card.

The Master of Elements two-player starter set includes 60 playing cards, 2 Chamber cards, a rule book, a pair of playmats, and a plastic carrying case. Booster pack
Booster pack
In collectible card games and collectible miniature wargames, a booster pack is a sealed package of cards or figurines, designed to add to a player's collection....

s contain 10 cards, typically distributed as 5 commons, 3 uncommons, 1 rare, and 1 Chamber card. There is a 1 in 6 chance that one of the cards in the booster will be replaced with a super-rare Zenementals foil card instead.

Additionally, a number of promo cards have been released. The first pressings of Volume 1 and 2 of Avatar on DVD contain exclusive promotional cards. These cards can be identified by the code APR (Avatar PRomo). Promotional cards can also be obtained through other means. This includes 8 cards which are available as a result of a Burger King cross-promotion; such cards are marked with the code ABK (Avatar Burger King).

Sometime in the future, there will be a second Avatar set titled Path to Enlightenment. The cards in this set will most likely be marked with the code APE (Avatar Path to Enlightenment).

Characters additions

The Avatar TCG features four Chamber Card characters that are not considered canon
Canon (fiction)
In the context of a work of fiction, the term canon denotes the material accepted as "official" in a fictional universe's fan base. It is often contrasted with, or used as the basis for, works of fan fiction, which are not considered canonical...

and will not appear in the show as stated by the show's creators:

Afiko the Betrayer

Afiko, an elder Airbender monk of the Southern Air Temple, grew jealous when his peers announced Aang's identity as the Avatar. Envious, he turned traitor and revealed the temple's location to the Fire Nation. They stormed the temple and slaughtered the other monks, but were too late to catch Aang, who had run away from home shortly before. Afiko was instrumental in engineering the genocide of his fellow Air Nomads, earning a place as Fire Lord Sozin's close adviser. He also seems to have aided Sozin in attacking the Earth Kingdom because he is often shown blocking or dispersing Earthbending attacks and attacking Earthbenders. The traitorous monk died long before Aang's return, and the subsequent undermining of all Afiko's work. In the end, despite his loyalty and achievements towards the Fire Nation, history records indicate that Afiko met his demise in the War's fifth year, when Fire Lord Sozin had him executed as a traitor.

Malu the Ghost Witch

Malu, the Ghost Witch of the Mountain, arose as a figure of Earth Kingdom legend in the years following the Fire Nation's first strikes. An enigmatic beauty who supposedly controlled the spirits, and seemingly vanished and appeared at will, Malu was truly an Airbender, whose mother hid her in a mountain cave to escape the Fire Nation's storming of the Eastern Air Temple. Her parents were Airbender monks and some of the war's first casualties. For years, she lived a solitary existence in the forest, but ten years into the war, she began attacking Fire Nation soldiers. Some say she still makes her home in the mountain passes.

"Malu" is also the Malay word for shyness, which would fit her rather elusive nature.

Jojo the Kissing Bandit

Jojo, the Kissing Bandit is the Earth Kingdom's own famous female Robin Hood. A gentlewoman thief and Earthbender (seen in Avatar Trading Cards), this crafty young Earthbender's trademark is the red-lipstick kiss she leaves on her male victims. Her fame and relatively benign modus operandi leaves Earth Kingdom authorities tolerant, while some even fantasize about being her victim. She has also stolen from the Fire Nation, as she is often shown blocking Firebending attacks and using Earthbending to attack Fire Nation soldiers. Jojo has recently developed a crush on fellow fugitive Aang, from seeing his wanted posters. Jojo the Kissing Bandit is also seen attacking the Cabbage Merchant and evading a water whip attack from Katara, whom she seems to have been stealing from.

Kinto the Waterbender

Kinto the Waterbender, originally of the North Pole's Northern Water Tribe, is a world traveller and a chronic practical joker who plays tricks
on his friends, sometimes to the point of alienation. Kinto is known to be a big showoff. Never settling down for long, his ambition is to see the whole world.

In the game, Kinto is considered a Dark character, and is known for using painful or cruel waterbending techniques, such as daggers of ice or manipulating the water in one's stomach. Many of his pictures show him as being an enemy to Aang and his gang such as one displaying Aang trapped in a ball of water, another showing Kinto trying to cause a tidal wave on top of the gang riding Appa and one with Kinto and Sokka battling (and Kinto apparently triumphing).

External links

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