Alice: An Interactive Museum
Encyclopedia
Alice: Interactive Museum is a 1991 click-and-go adventure game, the elements and idea of which were much inspired by Lewis Carrol's Alice's Adventures in Wonderland
Alice's Adventures in Wonderland
Alice's Adventures in Wonderland is an 1865 novel written by English author Charles Lutwidge Dodgson under the pseudonym Lewis Carroll. It tells of a girl named Alice who falls down a rabbit hole into a fantasy world populated by peculiar, anthropomorphic creatures...

. It was designed for Windows 3.x and later released for the Windows 95 platform. The game was developed by Toshiba-EMI Ltd and was directed by Haruhiko Shono
Haruhiko Shono
is a Japanese computer graphics artist. He has served as director for numerous computer games and has provided CG work for motion pictures with , where he serves as corporate representative...

. In 1991, Shono won the for the game, and in 1995, Newsweek coined the term "cybergame" to describe games such as Alice and Shono's second game, L-Zone.

Plot

The player wanders through a mansion of twelve rooms including a gallery, an atelier, a wine cellar and a photo studio. Each room is interconnected via halls, doors, and secret passages - one of which leads to the outside world. As the player wanders, he searches for a deck of playing cards, upon which are clues which will lead to The Last Room and the end game. The artwork on the walls is very interactive resulting in clues or surprises. With music by Kazuhiko Kato
Kazuhiko Kato (musician)
, nicknamed , was a Japanese record producer, songwriter, and singer. He sometimes used the spelling of "Kazuhiko Katoh".As a member of the Folk Crusaders, Kato launched his recording career in the mid 1960s...

, and artwork by Kuniyoshi Kaneko, the game has been noted as an ambitiously artistic piece of software.
The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
x
OK