Inverse kinematics
Bresenham 2D, 3D, 4D... 6D
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Oceano
In this web:

http://sites.google.com/site/proyectosroboticos/

you were solving the algorithm of bresenham for 2D, 3D, 4D ... up to(even) 6D.

Bresenham's algorithm does many things, besides lines.

Regards.
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